UE Cpp
On Scope Exit
ON_SCOPE_EXIT
{
// Cleanup
};FString
/**
* Breaks up a delimited string into elements of a string array.
*
* @param InArray The array to fill with the string pieces
* @param pchDelim The string to delimit on
* @param InCullEmpty If 1, empty strings are not added to the array
*
* @return The number of elements in InArray
*/
int32 ParseIntoArray( TArray<FString>& OutArray, const TCHAR* pchDelim, bool InCullEmpty = true ) const;TGuardValue
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