UE Cpp

On Scope Exit

ON_SCOPE_EXIT
{
    // Cleanup
};

FString

/**
 * Breaks up a delimited string into elements of a string array.
 *
 * @param	InArray		The array to fill with the string pieces
 * @param	pchDelim	The string to delimit on
 * @param	InCullEmpty	If 1, empty strings are not added to the array
 *
 * @return	The number of elements in InArray
 */
int32 ParseIntoArray( TArray<FString>& OutArray, const TCHAR* pchDelim, bool InCullEmpty = true ) const;

TGuardValue

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